Blender's Dynamic paint
Forum rules
Please upload a testscene that allows developers to reproduce the problem, and attach some images.
Please upload a testscene that allows developers to reproduce the problem, and attach some images.
- Egert_Kanep
- Posts: 237
- Joined: Tue Mar 13, 2018 10:34 am
Blender's Dynamic paint
Can we access the data created with dynamic paint. Could be useful for lots of things.
Re: Blender's Dynamic paint
Doesn't it work with
- vertex colors
- vertex displacement
- image sequence
which we all support?
- vertex colors
- vertex displacement
- image sequence
which we all support?
- Egert_Kanep
- Posts: 237
- Joined: Tue Mar 13, 2018 10:34 am
Re: Blender's Dynamic paint
Yes, my bad, I just had to send dynamic paint to correct vertex color layer. But for some reason vertex color has same intensity everywhere, but in viewport it has falloff
Re: Blender's Dynamic paint
Can you show the material setup (and/or upload the file)?
- Egert_Kanep
- Posts: 237
- Joined: Tue Mar 13, 2018 10:34 am
Re: Blender's Dynamic paint
I added little test scene.
- Attachments
-
- dynamic_paint.blend
- (4.55 MiB) Downloaded 122 times
Re: Blender's Dynamic paint
The same happens in Cycles, so it doesn't seem to be a LuxCore specific problem.
- Egert_Kanep
- Posts: 237
- Joined: Tue Mar 13, 2018 10:34 am
Re: Blender's Dynamic paint
Yeah, I did a test with cycles also. One thing that works for sure is weights. But there is no way to use them with shaders yet
Re: Blender's Dynamic paint
You could try if image sequence mode has the same problem or not.
By the way, vertex colors are not the best anyway, because in Blender they are stored with 8 bit per channel (like a common LDR image).
By the way, vertex colors are not the best anyway, because in Blender they are stored with 8 bit per channel (like a common LDR image).