Hi all,
I cannot see any material preview ball, will it be one?
Thanks.
BlendLuxCore Development
Re: BlendLuxCore Development
More information here: viewtopic.php?f=9&t=60&start=10#p1051
Re: BlendLuxCore Development
Ok, well, preview window now it's really fast.
Also, is it possible to render with rtpath?
Regards
Also, is it possible to render with rtpath?
Regards
Re: BlendLuxCore Development
For RTPATHCPU/OCL is a lot better to export the scene from Blender (there is a flag for that) and than to run the exported scene with luxcoreui.
Re: BlendLuxCore Development
It should be an option to render directly on luxcoreui, it's much faster on screen refresh.
I know it's only for testing and debugging.
Edit: Nevermind, at the end, it's better to have all integrated.
I know it's only for testing and debugging.
Edit: Nevermind, at the end, it's better to have all integrated.
Re: BlendLuxCore Development
Next alpha release will have a lot of quality of life/workflow improvements regarding node trees.
Also, a crappy test render:
Also, a crappy test render:
Re: BlendLuxCore Development
a better way for sure ! also a not so crapy render test. i like the natural color provided here.
Re: BlendLuxCore Development
Delete node without breaking node connection doesn't work (ctrl + X) .
Re: BlendLuxCore Development
I know, I could not find out yet if Blender even supports this for custom nodes.Delete node without breaking node connection doesn't work (ctrl + X) .
Muting a node also does not work.
Maybe we can implement our own operators for this and replace the Blender keybindings, but this is stuff for the future when the most important features are in.
Re: BlendLuxCore Development
fast as always .
I also notice that render preview update each time i click on assign material no matter there is no more change .
I also notice that render preview update each time i click on assign material no matter there is no more change .