The OIDN standalone binary is not required by LuxCore, only by the addon, so it would make no sense to put it into the LuxCore archives.
Of course, they will be included in the releases of the addon.
The OIDN standalone binary is not required by LuxCore, only by the addon, so it would make no sense to put it into the LuxCore archives.
amazingB.Y.O.B. wrote: ↑Sun Feb 24, 2019 9:54 pm Another demo, this time with Sharlybg's Nakagin Capsule scene, comparing to a 1000 sample reference render at the end:
https://youtu.be/_-6eCi4VX3o
Normals have values between -1.0 and 1.0. If you are mapping the values in a .png file, you will get half of the values as black. It is the expected behavior but Oidn gets the right values (-1.0 to 1.0) in floating point format as it requires.
I'm aware of the problem with Oidn and ArchGlass. It is a problem very specific of the way material "transparency" work and interact with ALBEDO AOV.