Where can I download it ?
PhotonGI cache
Re: PhotonGI cache
i though i had already uploaded it. will do it now.Where can I download it ?
Re: PhotonGI cache
[/quote]
I think this problem was already fixed, with the latest sources I only get
as warning.
[/quote]
Yes, it's now working. Thank you
I think this problem was already fixed, with the latest sources I only get
Code: Select all
PhotonGI WARNING: nothing is visible and/or cache enabled.
[/quote]
Yes, it's now working. Thank you
Re: PhotonGI cache
Yes, no problem, i assumed something along those lines. It was just a demo on my part to feed curiosity.Dade wrote: ↑Sun Feb 24, 2019 4:02 pmFor animations, we are going to need the capability to load/save the cache from/to file, it is something I still need to write. There is also the fact that the cache is not currently deterministic (due to multi-threading), it may be something I will have to change too.
With LuxCore i feel a bit like pioneering, as it was back in the days when photography & cinema were born. And i like the feel of a real analog film with all the elements that made every captured frame unique. Even without any thought about style and alchemy behind, every work made back then shows its essence - has soul.
Thank you all for everything
Re: PhotonGI cache
I'm arround 800Mb for the blend files. Will upload them tomorrow o a faster internet connection ( to heavy for my cell phone internet data ).
Re: PhotonGI cache
I assume the problem is there with just the walls and the hdr/sky too. I just need a test I can run to check the problem.
Re: PhotonGI cache
Like i was right i'd already upload Nakagin for BYOB before :I assume the problem is there with just the walls and the hdr/sky too. I just need a test I can run to check the problem.
viewtopic.php?f=5&t=872&p=10502#p10502
https://youtu.be/_-6eCi4VX3o
Re: PhotonGI cache
I have downloaded the scene but I assume it has been done with an old version of BlendLuxCore and I get an error about Band texture.Sharlybg wrote: ↑Mon Feb 25, 2019 8:17 am Like i was right i'd already upload Nakagin for BYOB before :
viewtopic.php?f=5&t=872&p=10502#p10502
https://youtu.be/_-6eCi4VX3o
<mode=RANT>
As generale rule: please, I don't know how Blender works nor I have the time to google how to obtain anything out of it. When reporting a possible bug, always try to reduce the scene to the bare minimum. I don't need a pretty rendering, I need to be able to reproduce the problem. I look at numbers and it takes hours, trying to track something inside a 500MB scene and can easily become a nightmare. So post a cube with a hole when you can, not a 500MB scene.
</mode>
P.S. Sharlybg, sorry for the rant, this is not directed to you but, in general, I'm really pissed off when people don't want to spend 5mins preparing a test scene while I have to spend hours on the problem.
Re: PhotonGI cache
But Dade, a cube with hole doesn't show this problem
PGI off PGI on
PGI off PGI on
Re: PhotonGI cache
You didn't upload the scene!