LuxCoreRender v2.1beta3 released

News & Announcements regarding releases, features, exporters and project coordination.
Post Reply
User avatar
Dade
Developer
Posts: 1528
Joined: Mon Dec 04, 2017 8:36 pm

LuxCoreRender v2.1beta3 released

Post by Dade » Sun Dec 02, 2018 1:47 pm

Beta3 released

New LuxCoreRender v2.1beta3 release is available.

v2.1 release notes are available here: https://wiki.luxcorerender.org/LuxCoreR ... Notes_v2.1

LuxCore bug fixes:
  • Fixed a problem when there are less tiles to render than threads/GPUs
  • Fixed a major problem in TILEPATH causing a duplicated rendering of the same pass by multiple threads/GPUs
  • Fixed TILEPATH denoiser
  • Fixed denoiser when using PATH and METROPOLIS sampler
BlendLuxCore new features:
BlendLuxCore fixes:
  • Fix some unnecessary viewport updates by improving autosmooth export
  • Add missing MacOS pyluxcoretools Network Render support
  • Some minor node editor fixes
  • Fix tiled rendering + denoiser by using the new warmupspp property in LuxCore to ensure enough samples are rendered before collecting samples for the denoiser
  • Use an adaptive samples threshold instead of a fixed timeout to decide when to make the optimal clamp value estimation
LuxCoreRender v2.1beta2 files

BlendLuxCore is available here: https://github.com/LuxCoreRender/BlendL ... _v2.1beta3

Standalone LuxCoreRender is available here: https://github.com/LuxCoreRender/LuxCor ... _v2.1beta3

VisualStudio 2017 builds

NOTE: Thanks to Acasta69 work, this release for Windows is compiled with VisualStudio 2017. You may need to install the VS2017 runtime libraries: https://support.microsoft.com/en-us/hel ... -downloads
Support LuxCoreRender project with salts and bounties

User avatar
Dade
Developer
Posts: 1528
Joined: Mon Dec 04, 2017 8:36 pm

Re: LuxCoreRender v2.1beta3 released

Post by Dade » Sun Dec 02, 2018 1:49 pm

The is helpfully the last beta before the v2.1 final release.
Support LuxCoreRender project with salts and bounties

User avatar
Racleborg
Posts: 208
Joined: Sat Apr 07, 2018 10:31 am
Location: UK

Re: LuxCoreRender v2.1beta3 released

Post by Racleborg » Sun Dec 02, 2018 5:23 pm

The clamping appears to be working better.

(maybe my old PC was toooooo slow to work it out in 10 seconds) ;)

Many thanks

Post Reply