Re: LuxCoreRender v2.1beta1 released
Posted: Mon Nov 05, 2018 9:14 pm
Show your work, get help, participate in development
http://forums.luxcorerender.org/
Code: Select all
BlendLuxCore - Making Latest build version (built by Azure)
https://forums.luxcorerender.org/viewtopic.php?f=5&t=666
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1. DL > "BlendLuxCore" latest master:
https://github.com/LuxCoreRender/BlendLuxCore
Direct DL:
https://github.com/LuxCoreRender/BlendLuxCore/archive/master.zip
2. Extract contents to Blender 'scripts'
3. DL > "LuxCoreRender" latest binary (Azure build):
Lates Releases:
https://github.com/LuxCoreRender/LuxCore/releases/tag/latest
Direct Win. DL:
https://github.com/LuxCoreRender/LuxCore/releases/download/latest/luxcorerender-latest-win64-opencl.zip
4. Extract Contents to "... BlendLuxCore/bin"
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!!! Contents to extract are OS specific !!!
- WINDOWS
embree3.dll, tbb.dll, tbbmalloc.dll, OpenImageIO.dll, pyluxcore.pyd, pyluxcoretool.exe, pyluxcoretools.zip
- MAC OS
libembree3.dylib, libembree3.3.dylib, libtbb.dylib, libtbbmalloc.dylib, pyluxcore.so, pyluxcoretools.zip, libomp.dylib
- LINUX
libembree3.so.3, libtbb.so.2, libtbbmalloc.so.2, pyluxcore.so, pyluxcoretools.zip
Hmm. But if I wanted to use beta1. I don't need daily build binaries do I?B.Y.O.B. wrote: ↑Mon Nov 05, 2018 9:54 pm @lacilaci: You should elaborate a bit.
Click "Clone or Download", then download zip.
You now have all the Python parts of the addon, you still need the binary parts, so download the LuxCore daily build from https://github.com/LuxCoreRender/LuxCor ... tag/latest and copy all files listed here into the "bin" folder in BlendLuxCore: https://github.com/LuxCoreRender/BlendL ... ies.py#L13