LuxCoreRender v2.1alpha4 released
Posted: Thu Sep 27, 2018 12:17 pm
Alpha4 released
New LuxCoreRender v2.1alpha4 release is available.
v2.1 release notes are available here: https://wiki.luxcorerender.org/LuxCoreR ... Notes_v2.1
LuxCore new features:
BlendLuxCore is available here: https://github.com/LuxCoreRender/BlendL ... v2.1alpha4
Standalone LuxCoreRender is available here: https://github.com/LuxCoreRender/LuxCor ... v2.1alpha4
VisualStudio 2017 builds
NOTE: Thanks to Acasta69 work, this release for Windows is compiled with VisualStudio 2017. You may need to install the VS2017 runtime libraries: https://support.microsoft.com/en-us/hel ... -downloads
NOTE: due to a bug (https://github.com/embree/embree/issues/195) in Embree v3.2.0, you need to install
also the Intel C++ redistributable (https://software.intel.com/sites/defaul ... .3.210.zip) on Windows
New LuxCoreRender v2.1alpha4 release is available.
v2.1 release notes are available here: https://wiki.luxcorerender.org/LuxCoreR ... Notes_v2.1
LuxCore new features:
- Reworked the film of CPU engines to be shared among threads instead of copied, reducing memory usage of CPU engines
- Added the support for a new Film output: SERIALIZED_FILM
- Added the support for a new AOV: MATERIAL_ID_COLOR
- New hair conversion function for the Blender addon, accelerates export and lowers memory usage drastically
- OpenCL render engines now support Direct Light Sampling Cache
- remove min/max limits of world HDRI rotation
- If pyluxcore import fails, show the most common error source in the error message
- In world sky light settings, the dropdown for the linked sun light now shows only sun lamps as available options
- Improved hair export (faster and drastically reduced memory usage), improved UI and descriptions of hair settings
- Can now define hair UVs without creating vertex colors (this saves memory)
- Can now interpolate vertex colors over each hair (user can specify root and tip colors)
- Can now input RGB/HSV values into the constant color texture UI (without having to click on the color property)
- Node editor: When a new link is about to replace an old link, reconnect the old link to another suitable socket on the same node, if possible
- Node editor: Submenu for frame and reroute nodes (in node add menu that is brought up with Shift+A)
- Node editor: Various small node UI improvements (better default width, more compact UI, better readable UI)
BlendLuxCore is available here: https://github.com/LuxCoreRender/BlendL ... v2.1alpha4
Standalone LuxCoreRender is available here: https://github.com/LuxCoreRender/LuxCor ... v2.1alpha4
VisualStudio 2017 builds
NOTE: Thanks to Acasta69 work, this release for Windows is compiled with VisualStudio 2017. You may need to install the VS2017 runtime libraries: https://support.microsoft.com/en-us/hel ... -downloads
NOTE: due to a bug (https://github.com/embree/embree/issues/195) in Embree v3.2.0, you need to install
also the Intel C++ redistributable (https://software.intel.com/sites/defaul ... .3.210.zip) on Windows