LuxCoreRender v2.2 released

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Dade
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Re: LuxCoreRender v2.2 released

Post by Dade » Fri Oct 04, 2019 11:07 am

To further elaborate, I have the feeling Windows is spawning 72 rendering threads when asked but it is keeping them all on the same physical processor.
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BigGoga
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Re: LuxCoreRender v2.2 released

Post by BigGoga » Fri Oct 04, 2019 11:15 am

It probably does not depend on Windows.
All other programs and even Blender 2.81 Cycless use 72 threads.

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Piita
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Re: LuxCoreRender v2.2 released

Post by Piita » Wed Oct 09, 2019 2:32 am

Awesome work you guys! :)
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