BlendLuxCore Development

Discussion related to the Engine functionality, implementations and API.
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B.Y.O.B.
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Re: BlendLuxCore Development

Post by B.Y.O.B. » Sat Mar 14, 2020 5:58 pm

The whole HDRI transformation thing is a bit screwed up, even if you use the LuxCore HDRI settings on a sun light.
We'll have to fix that eventually.

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B.Y.O.B.
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Re: BlendLuxCore Development

Post by B.Y.O.B. » Thu Mar 19, 2020 12:06 pm

I have modified the material shading mode in the viewport (aka LookDev).
It is now no longer using Eevee (which requires Eevee shaders to preview materials).
Instead, I am using an RTPATHCPU engine with optimized settings and the Albedo AOV as the visible output in the viewport.

Here's a demo video: https://youtu.be/mzxQaxemWHI

It's not perfect in all areas, but should be much more useful for adjusting diffuse textures than what we had before.

If you have ideas or feedback about it, you can post them here: https://github.com/LuxCoreRender/BlendL ... issues/322

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Sharlybg
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Re: BlendLuxCore Development

Post by Sharlybg » Thu Mar 19, 2020 12:17 pm

Wonderfull Simon. ;)
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Re: BlendLuxCore Development

Post by juangea » Thu Mar 19, 2020 9:08 pm

This is awesome Simon!

For the future could be great to have a super fast render mode (like a direct light mode or something like that) for this, and an option to pick between different AOV's or the fast light mode, it would be helpful also to seetup lighting in a fast way, without a full path traced result :)

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Re: BlendLuxCore Development

Post by neo2068 » Fri Mar 20, 2020 6:06 am

Great feature, B.Y.O.B. :D
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marcatore
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Re: BlendLuxCore Development

Post by marcatore » Fri Mar 20, 2020 10:10 am

Yes... it's great and , following the ideas on the github about this, I think that it will be super useful

sarmath
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Re: BlendLuxCore Development

Post by sarmath » Fri Mar 20, 2020 12:53 pm

Great! This is a time saver :)
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Racleborg
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Re: BlendLuxCore Development

Post by Racleborg » Sat Mar 21, 2020 9:46 am

Great. Thank you. :)

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B.Y.O.B.
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Re: BlendLuxCore Development

Post by B.Y.O.B. » Sat Mar 21, 2020 1:17 pm

https://youtu.be/2kFrw5FMIp0

Anything else you miss from node wrangler?

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lacilaci
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Re: BlendLuxCore Development

Post by lacilaci » Sat Mar 21, 2020 3:42 pm

B.Y.O.B. wrote:
Sat Mar 21, 2020 1:17 pm
https://youtu.be/2kFrw5FMIp0

Anything else you miss from node wrangler?
Ctrl+t to create image node+attached mapping node

Great work btw.

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