BlendLuxCore Development

Discussion related to the LuxCore functionality, implementations and API.
neo2068
Developer
Developer
Posts: 260
Joined: Tue Dec 05, 2017 6:06 pm
Location: Germany

Re: BlendLuxCore Development

Post by neo2068 »

Here is a video of the BlendLuxCore material preview in the new Blender 2.8. The addon is still WIP but B.Y.O.B. and I are working hard to get it ready soon.
The first minute shows how the preview looks like for cycles and then it shows the LuxCore preview.

https://www.youtube.com/watch?v=-hzIuX8hfEE
Material Preview.jpg
Material Preview.jpg (52.22 KiB) Viewed 4281 times
i7 5820K, 32 GB RAM, NVIDIA Geforce RTX 2080 SUPER + GTX 1080, Windows 10 64bit, Blender 2.83.5
Support LuxCoreRender project with salts and bounties
User avatar
Sharlybg
Donor
Donor
Posts: 3101
Joined: Mon Dec 04, 2017 10:11 pm
Location: Ivory Coast

Re: BlendLuxCore Development

Post by Sharlybg »

Thanks you Michael and Simon for this amazing work. It is such a great thing to see Luxcore under this new Blender 2.80.

Also the luxball is back so nice :D
Support LuxCoreRender project with salts and bounties

Portfolio : https://www.behance.net/DRAVIA
Racleborg
Posts: 621
Joined: Sat Apr 07, 2018 10:31 am
Location: UK

Re: BlendLuxCore Development

Post by Racleborg »

Really exciting! Thank you for all the work that you are all doing.
User avatar
lacilaci
Donor
Donor
Posts: 1969
Joined: Fri May 04, 2018 5:16 am

Re: BlendLuxCore Development

Post by lacilaci »

Ah, nice :)
marcatore
Donor
Donor
Posts: 463
Joined: Wed Jan 10, 2018 8:04 am

Re: BlendLuxCore Development

Post by marcatore »

You're great devs!!

As soon as you consider it ready to test give us a link! :)
User avatar
FarbigeWelt
Donor
Donor
Posts: 1046
Joined: Sun Jul 01, 2018 12:07 pm
Location: Switzerland
Contact:

Re: BlendLuxCore Development

Post by FarbigeWelt »

Awesome work. I am almost too curious to be able to wait for first steps with the new addon.

By the way
Blender 2.8 ready for download
Blender 2.8 ready for download
Light and Word designing Creator - www.farbigewelt.ch - aka quantenkristall || #luxcorerender
MacBook Air with M1
marcatore
Donor
Donor
Posts: 463
Joined: Wed Jan 10, 2018 8:04 am

Re: BlendLuxCore Development

Post by marcatore »

A question for the 2.8 addon.
Is it possible to add pixel information in the viewport rendering? I'd like to see pixel color values of the rendered viewport without doing a final render.
zuljin3d
Posts: 76
Joined: Sun Apr 08, 2018 12:13 pm
Location: Moscow

Re: BlendLuxCore Development

Post by zuljin3d »

neo2068 B.Y.O.B.
Great work guys. It looks amazing.
Can't wait to try
Actualy sorry for my google translate english :)
User avatar
B.Y.O.B.
Developer
Developer
Posts: 4146
Joined: Mon Dec 04, 2017 10:08 pm
Location: Germany
Contact:

Re: BlendLuxCore Development

Post by B.Y.O.B. »

marcatore wrote: Fri Aug 02, 2019 12:41 pm A question for the 2.8 addon.
Is it possible to add pixel information in the viewport rendering? I'd like to see pixel color values of the rendered viewport without doing a final render.
Not sure, it might be possible. Depending on if you need the raw values or the processed values after color management etc.
But we still have lots of high priority stuff to fix before we can work on smaller things like this.
marcatore
Donor
Donor
Posts: 463
Joined: Wed Jan 10, 2018 8:04 am

Re: BlendLuxCore Development

Post by marcatore »

Ok. No problem.
Post Reply