BlendLuxCore Development

Discussion related to the LuxCore functionality, implementations and API.
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Sharlybg
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Re: BlendLuxCore Development

Post by Sharlybg » Fri Oct 09, 2020 1:08 pm

Please do someone know if we have the support for Bevel shader ?
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Dez!
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Re: BlendLuxCore Development

Post by Dez! » Fri Oct 09, 2020 1:38 pm

https://github.com/LuxCoreRender/LuxCore/issues/132
Bevel Shader.
this is by far the most anticipated feature for me.
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Re: BlendLuxCore Development

Post by B.Y.O.B. » Fri Oct 09, 2020 2:09 pm

It is not finished yet in LuxCore, as far as I know.

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Sharlybg
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Re: BlendLuxCore Development

Post by Sharlybg » Wed Oct 14, 2020 1:59 pm

Images sequence isn't working in any Blendluxcore version ( i mean 2.4 / 2.5 on blender 2.83 or 2.90 or 2.91 ).
Cycles is working but luxcore isn't working : just load any image sequence.
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Sharlybg
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Re: BlendLuxCore Development

Post by Sharlybg » Wed Oct 14, 2020 4:29 pm

Sharlybg wrote:
Wed Oct 14, 2020 1:59 pm
Images sequence isn't working in any Blendluxcore version ( i mean 2.4 / 2.5 on blender 2.83 or 2.90 or 2.91 ).
Cycles is working but luxcore isn't working : just load any image sequence.
Anyone able to make image sequence work ?
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Sharlybg
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Re: BlendLuxCore Development

Post by Sharlybg » Wed Oct 14, 2020 5:26 pm

Blender 2.90.1 and Blendluxcore 2.4 work.
SEQ.zip
(154.29 KiB) Downloaded 15 times
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Sharlybg
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Re: BlendLuxCore Development

Post by Sharlybg » Wed Oct 14, 2020 5:53 pm

Sharlybg wrote:
Wed Oct 14, 2020 5:26 pm
Blender 2.90.1 and Blendluxcore 2.4 work.

SEQ.zip
It work on blendluxcore 2.5 also. But i have a project broking things. still check
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Re: BlendLuxCore Development

Post by B.Y.O.B. » Wed Oct 14, 2020 6:00 pm

Your file works fine here with 2.90 and latest v2.5.
By the way, it would be good to open a github issue for such things.

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Sharlybg
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Re: BlendLuxCore Development

Post by Sharlybg » Wed Oct 14, 2020 6:20 pm

Sharlybg wrote:
Wed Oct 14, 2020 5:53 pm
Sharlybg wrote:
Wed Oct 14, 2020 5:26 pm
Blender 2.90.1 and Blendluxcore 2.4 work.

SEQ.zip
It work on blendluxcore 2.5 also. But i have a project broking things. still check
Look like images name can broke it. for example :

01 / 02 / 03 work
But selecting everything and rename with windows add this ().
0(1) / 0(02) / 0(03) don't work

also seem like not starting from first frame can broke it.
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Re: BlendLuxCore Development

Post by Sharlybg » Thu Oct 15, 2020 8:35 am

Further test and it look like it work pretty well. like i got screwed by the offset setting when i change image sequence. :mrgreen:
I hope the error is from my side.
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