OpenImageDenoise
Posted: Tue Jan 29, 2019 7:33 pm
openimage denoise by intel is released
https://openimagedenoise.github.io
https://openimagedenoise.github.io
Show your work, get help, participate in development
http://forums.luxcorerender.org/
Interesting news! But the online sample looses sharpness and has a hue shift. Did you observe the same?lacilaci wrote: ↑Tue Jan 29, 2019 7:33 pm openimage denoise by intel is released
https://openimagedenoise.github.io
hm. I only checked the gallery. look at crytek sponza at 16spp. BCD would not be able to do anything there...FarbigeWelt wrote: ↑Tue Jan 29, 2019 7:47 pmInteresting news! But the online sample looses sharpness and has a hue shift. Did you observe the same?lacilaci wrote: ↑Tue Jan 29, 2019 7:33 pm openimage denoise by intel is released
https://openimagedenoise.github.io
Dont't know why but this sponza look like overboosted photoshoped advertisinglook at crytek sponza at 16spp
will check it out tomorrow. But, it also uses albedo and normal passes for detail preservation.... there is no albedo in luxcoreB.Y.O.B. wrote: ↑Tue Jan 29, 2019 7:57 pm You can actually test it, they have a standalone terminal application like the Declan Russel optix program.
https://github.com/OpenImageDenoise/oidn/releases
It's in the "bin" directory. The needed libraries are in "lib", so you will either have to set LD_LIBRARY_PATH to "lib" or copy them over. (this is for the Linux version, have not checked the Windows archive)
Code: Select all
convert noisy.exr -endian LSB noisy.pfm
Well if we will have indirect and caustic caching you won't need bidir, would you? + this type of denoiser and rendertimes will be in minutes for complex scenesepilectrolytics wrote: ↑Tue Jan 29, 2019 8:26 pm Looks great, I totally want this
Maybe this works even on Bidir?