Re: Usability and Luxcore workflow streamlining ideas
Posted: Sat Mar 02, 2019 2:33 pm
But in this way the old Shader will not be tweakable. i really fear for thisWhenever possible I will try not to break compatibility. For example, I could remove all material nodes from the "add node" menu and replace them with the disney principled shader and this would not break backwards compatibility - if I leave the old nodes in the code. They could not be added in new scenes, but old scenes would continue to work. Just an example of what's possible.