Dark rough glass
Posted: Wed Jan 13, 2021 8:16 pm
This is a known issue since a moment now. And even if we manage to live with that thanks to feature like shadow color it is still anoying to deal with high roughness glass surfaces. And it is even hard when you have homgenous volume in the mix.
Cycles Render
Luxcore Render
And here is a paper on the implementation : https://blog.selfshadow.com/publication ... _final.pdf
Cycles Render
Luxcore Render
And here is a paper on the implementation : https://blog.selfshadow.com/publication ... _final.pdf