Brick Texture Randomness

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B.Y.O.B.
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Brick Texture Randomness

Post by B.Y.O.B. »

I have modified the brick texture so the individual bricks have a pseudo-random mix between two colors by default.

Before, we had "bricktex" and "brickmodtex", but the resulting brick color would just be bricktex * brickmodtex, which was quite nonsensical since you could achieve the same with a multiply texture plugged into the bricktex slot.

Now, for each brick a pseudo-random value between 0 and 1 is picked, and based on that, the result is a mix of bricktex and brickmodtex. The result can be biased toward the first or the second texture. With bias = -1 or bias = 1, randomness is eliminated again.
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Screenshot from 2020-08-27 16-26-20.png
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Screenshot from 2020-08-27 16-27-03.png
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Sharlybg
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Re: Brick Texture Randomness

Post by Sharlybg »

Awesome that is a welcome add :D !
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jorari71
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Re: Brick Texture Randomness

Post by jorari71 »

THANK YOU!
juangea
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Re: Brick Texture Randomness

Post by juangea »

Super welcome addition!
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