LuxCoreRender Project wants you!

Discussion related to the LuxCore functionality, implementations and API.
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Dade
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Re: LuxCoreRender Project wants you!

Post by Dade » Tue Dec 03, 2019 4:41 pm

Moved the posts related to MacOS compilation on a dedicated thread: viewtopic.php?f=5&t=1589
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u3dreal
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Re: LuxCoreRender Project wants you!

Post by u3dreal » Tue Dec 03, 2019 4:43 pm

Opensubdiv seems to compile fine ... you mean i could miss the opensudiv include and lib ??

they are in Lux_build/lib so maybe ... how can it be the linker misses ./lib for linking ??
so maybe add a -L/Users/drquader/Documents/Github/Lux_build/lib ??

Code: Select all

[ 15%] Built target luxrays
[ 22%] Built target slg-film
[ 49%] Built target slg-kernels
[ 52%] Built target openvdb
[ 56%] Built target opensubdiv
[ 85%] Built target slg-core
[ 86%] Built target bcd
[ 87%] Built target luxcore
[ 88%] Built target pyluxcore
[ 88%] Generating ../../generated/pyluxcoretools/pyluxcoremenu/__init__.py
[ 88%] Generating ../../generated/pyluxcoretools/pyluxcoremenu/cmd.py
[ 88%] Generating ../../generated/pyluxcoretools/utils/__init__.py
[ 88%] Generating ../../generated/pyluxcoretools/utils/args.py
[ 94%] Built target pyluxcoretools_copy_dir
[ 94%] Built target pyluxcoretools
[ 94%] Linking CXX executable ../../luxcoreconsole
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Dade
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Re: LuxCoreRender Project wants you!

Post by Dade » Tue Dec 03, 2019 4:46 pm

Check my answer in viewtopic.php?f=5&t=1589 thread.
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Dade
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Re: LuxCoreRender Project wants you!

Post by Dade » Wed Apr 22, 2020 12:40 pm

It would help me a lot to have a Linux platform maintainer so I don't have to worried about maintaining Linux binaries too. Any help is welcome.
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klayman
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Re: LuxCoreRender Project wants you!

Post by klayman » Wed Apr 22, 2020 2:13 pm

Dade wrote:
Wed Apr 22, 2020 12:40 pm
It would help me a lot to have a Linux platform maintainer so I don't have to worried about maintaining Linux binaries too. Any help is welcome.
I'm not the best candidate for this, but I want to help the LuxCoreRender project. How much time would it require? Is there anything that could be automated? I'm on Fedora Linux.

Sorry for the abandoned site design update, BTW. Perhaps, I should continue on it instead. I had absolutely no spare time last months.

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Dade
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Re: LuxCoreRender Project wants you!

Post by Dade » Wed Apr 22, 2020 2:54 pm

klayman wrote:
Wed Apr 22, 2020 2:13 pm
Dade wrote:
Wed Apr 22, 2020 12:40 pm
It would help me a lot to have a Linux platform maintainer so I don't have to worried about maintaining Linux binaries too. Any help is welcome.
I'm not the best candidate for this, but I want to help the LuxCoreRender project. How much time would it require? Is there anything that could be automated? I'm on Fedora Linux.
It occasionally takes some time to update some external library binary. We have now the slightly more complex problem of supporting CUDA builds on Azure for Linux. Usually, it takes no time at all because there is nothing changed in the building process.

The Linux maintainer task is mostly to maintain https://github.com/LuxCoreRender/LinuxCompile and https://github.com/LuxCoreRender/LinuxCompileDeps repositories. You should probably check the repositories to have an idea of what the task involves.
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