Blue noise dithered Sobol

Discussion related to the LuxCore functionality, implementations and API.
14AUDDIN
Posts: 5
Joined: Fri Jun 12, 2020 10:23 pm

Re: Blue noise dithered Sobol

Post by 14AUDDIN » Tue Nov 17, 2020 2:37 pm

Any updates on the development of Blue Noise dithered Sobol?

juangea
Donor
Posts: 224
Joined: Thu Jan 02, 2020 6:23 pm

Re: Blue noise dithered Sobol

Post by juangea » Tue Nov 17, 2020 3:02 pm

Oh, I never did the tests, I'll check those tests next weekend, or at least I'll try

14AUDDIN
Posts: 5
Joined: Fri Jun 12, 2020 10:23 pm

Re: Blue noise dithered Sobol

Post by 14AUDDIN » Sun Nov 22, 2020 2:34 pm

Did you manage to make any tests?

juangea
Donor
Posts: 224
Joined: Thu Jan 02, 2020 6:23 pm

Re: Blue noise dithered Sobol

Post by juangea » Tue Nov 24, 2020 3:23 pm

Not yet, I'm testing a different thing right now, the possible benefit of a manual control of a GPU parameter to gain speed at the cost of VRam, after I finish these tests I'll do the tests about this with Cycles.

If you are curious here is my report so far:

https://github.com/LuxCoreRender/LuxCore/issues/471

PetrT
Posts: 59
Joined: Sun Dec 02, 2018 6:13 pm

Re: Blue noise dithered Sobol

Post by PetrT » Wed Mar 17, 2021 6:03 pm

Is any chance to see this feature(blue dithered sobol) in master or may be it is already happend :?:

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