Discussion related to the Engine functionality, implementations and API.
By the way, since ray epsilon is still a kernel parameter, I guess I have to pass the default min/max epsilon in BlendLuxCore to KernelCacheFill()?
Only if your default is different than LuxCore default one.
Thank you but I think that I'll wait for a daily BlendLuxCore build. Will it be available more or less soon or we'll have to wait the final 2.3 to switch the daily build to the 2.4?Dade wrote: ↑Fri Feb 21, 2020 6:54 pmThe binaries for all OS can be downloaded from here: https://dev.azure.com/LuxCoreRender/Lux ... dArtifacts (the down arrow on right)
You can replace your pyluxcore.pyd with the one inside the downloaded win64.zip (yes, it is tricky and suggested only for advanced user).
We have to wait.