A baking test scene

Discussion related to the Engine functionality, implementations and API.
Racleborg
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Re: A baking test scene

Post by Racleborg » Fri Dec 13, 2019 12:45 pm

Just a quick update (1st attempt to animate a camera)

We get fibre-optic here tomorrow (at long last!), so hopefully will be able to upload and test larger files.

Link: https://1drv.ms/v/s!AhdwgLaw01tLpwPljJ5 ... A?e=Kcdfd2

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epilectrolytics
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Re: A baking test scene

Post by epilectrolytics » Fri Dec 13, 2019 2:30 pm

Racleborg wrote:
Fri Dec 13, 2019 12:45 pm
Just a quick update (1st attempt to animate a camera)
Link: https://1drv.ms/v/s!AhdwgLaw01tLpwPljJ5 ... A?e=Kcdfd2
Yep, great stuff!
For scenes that fit into VRAM this will be way better than PGI cache.

You could put a glass vase on the mantel and test if it already catches caustics!

Racleborg
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Re: A baking test scene

Post by Racleborg » Fri Dec 13, 2019 2:33 pm

You could put a glass vase on the mantel and test if it already catches caustics!
Sure, I'll try that (though I haven't really done caustics before) as well as adding an animated reel-to-reel with LEDs. Should be fun! :)

Racleborg
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Re: A baking test scene

Post by Racleborg » Fri Dec 13, 2019 8:54 pm

Hi Dade

There's on object that appears to not being created.

I've tried a few things like re-unwrapping, but to no avail.

The image shows in the Luxcoreui main preview page but it's not saving.

(Screen clip attached)

Thanks
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Annotation 2019-12-13 204932.jpg

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Dade
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Re: A baking test scene

Post by Dade » Fri Dec 13, 2019 9:11 pm

Racleborg wrote:
Fri Dec 13, 2019 8:54 pm
The image shows in the Luxcoreui main preview page but it's not saving.
Are you using the very latest version ? I fixed a bug like that a couple of days ago.
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Dade
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Re: A baking test scene

Post by Dade » Fri Dec 13, 2019 10:10 pm

Check what glTF is capable of: https://sketchfab.com/3d-models/van-gog ... 1a8296b6f9

Switch the camera mode in first person ... it runs at light speed on my tablet :shock:
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Racleborg
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Re: A baking test scene

Post by Racleborg » Fri Dec 13, 2019 10:32 pm

Are you using the very latest version ? I fixed a bug like that a couple of days ago.
Yes, latest version. I'm re-downloading them just in case and will test again tomorrow.
Check what glTF iscapable of: https://sketchfab.com/3d-models/van-gog ... 1a8296b6f9
Thanks for the link. Yes, very fast here too and I'm on a very slow connection ....until tomorrow when we get fibre here - yippeeee! :D

Racleborg
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Re: A baking test scene

Post by Racleborg » Sat Dec 14, 2019 9:49 am

Are you using the very latest version ? I fixed a bug like that a couple of days ago.
It's now working, thanks.

Having too many versions of Blender (2.8, 2.81, 2.82) may have been the issue.

neo2068
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Re: A baking test scene

Post by neo2068 » Sat Dec 14, 2019 2:41 pm

Dade wrote:
Fri Dec 13, 2019 10:10 pm
Check what glTF is capable of: https://sketchfab.com/3d-models/van-gog ... 1a8296b6f9

Switch the camera mode in first person ... it runs at light speed on my tablet :shock:
It also works in VR mode on the fly with my Oculus Rift. :o
i7 5820K, 32 GB RAM, NVIDIA Geforce GTX 1080 + GTX 780, Windows 10 64bit, Blender 2.81a
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Racleborg
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Re: A baking test scene

Post by Racleborg » Sat Dec 14, 2019 4:38 pm

It also works in VR mode on the fly with my Oculus Rift
Cool!

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