Hi Dade
I’ve noticed the error message for missing textures (the books) appear randomly; then fixes itself. I don’t know why this happens, but the textures are there. I’ll delete all the original Cycles materials and maybe that will help.
I can’t see any incorrect normal for the walls on the inside of the room. None of the original geometry for the walls, floor and skirting board had thickness. I added thickness to the floor and walls using the SOLIDIFY modifier, but not the skirting which I will now do.
I'm not sure because for some reason I can not edit the scene and check
I don’t know why that is. Were you able to download the scene from One-Drive?
The current baking code bakes the side of the surface where the geometric normal point. Does Cycles baking work in a different way ?
I think it’s the same and bakes to the side that the normal is facing. Maybe the problem is due to the SOLIDIFY modifier not being applied – I will do that as well
In short: I’ll fix the normals and Apply the solidify modifiers, delete all the Cycles materials, re-pack the textures, and then upload a new version.
Does that sound ok to you?
Should be done by tomorrow lunch.
