LuxCoreRender v2.3 features poll

Discussion related to the Engine functionality, implementations and API.

Select the most wanted features

CUDA/Optix 7 with RTX hardware support (aka fu@k small and/or quality-of-life features :mrgreen: )
7
3%
Extend our SIGGRAPH 2012 Disney material to include SIGGRAPH 2015 new features (https://github.com/LuxCoreRender/LuxCore/issues/91)
18
9%
Support for multiple UVs/Color/Alpha sets for each mesh vertex (https://github.com/LuxCoreRender/LuxCore/issues/134)
10
5%
Support Corona-like hybrid glass (https://github.com/LuxCoreRender/LuxCore/issues/233)
13
6%
Reduce the number of OpenCL kernel compilations required
18
9%
Triplanar mapping with blending (https://github.com/LuxCoreRender/LuxCore/issues/153)
8
4%
Add an image plugin to write over the image (https://github.com/LuxCoreRender/LuxCore/issues/45)
0
No votes
Procedural stochastic texturing (https://github.com/LuxCoreRender/LuxCore/issues/228)
4
2%
Porting of procedural Cycles/Eevee textures to LuxCore
7
3%
Micropolygon displacement
25
12%
Bevel shader
11
5%
Dirt shader
6
3%
Light linking (https://github.com/LuxCoreRender/LuxCore/issues/147)
3
1%
Coating film interference (https://github.com/LuxCoreRender/LuxCore/issues/175)
6
3%
Rayswitch (https://github.com/LuxCoreRender/LuxCore/issues/148)
6
3%
Geopattern (https://cgpress.org/archives/fstorm-tea ... ttern.html)
4
2%
New complete Bidirectional path tracing with vertex merging (BIDIRCPUVM)
11
5%
Principled hair BSDF shader and dedicated hair geometry
7
3%
Bokeh texture / Optical vignetting support (http://bertrand-benoit.com/blog/wonky-bokeh/)
3
1%
Fixed and faster env. visibility cache
3
1%
Custom color management inside Blender to match LuxCoreUI (and network renderings)
2
1%
Custom split normals support in Blender
5
2%
An option to store compressed image maps in GPU memory
3
1%
Support for 3D LUT (.cube)
1
0%
PhotonGI support for light groups
4
2%
Path guiding for Bidirectional path tracing
15
7%
Add procedural textures specifically tailored for heterogeneous volumes (for instance clouds, fog, sand clouds, fog, sedimenting heterogeneous mixtures, fruit juice, milk, turbid lakes)
7
3%
 
Total votes: 207

User avatar
TAO
Developer
Developer
Posts: 69
Joined: Sun Mar 24, 2019 4:49 pm
Contact:

Re: LuxCoreRender v2.3 features poll

Post by TAO » Wed Nov 06, 2019 9:10 pm

i found AMD AI-Denoiser interesting, did anyone ever consider it. and of course there are so many other filters available with API.
https://radeon-pro.github.io/RadeonProR ... rning.html
Omid Ghotbi (TAO)

Post Reply