It seems that normal maps don't work neither in 2.1 (at least in SDK example scene "bump" - material with bump map is bumpy, but material with normal map is flat), nor in latest version.
Is "bump" example outdated and is there some new way to setup normal maps or is this a bug?
I setup normal maps as described here https://wiki.luxcorerender.org/LuxCore_ ... ormal_maps (only difference is that I use image map from memory, but "bump" scene doesn't work either)
Normal maps not working?
Re: Normal maps not working?
It is a bug, the normal map line was parsed, the texture was created ... and not assigned. If you pull the latest sources, they should now work.
Re: Normal maps not working?
Thanks, works now!