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Re: MaxToLux - 3ds Max Integration for LuxCore
Posted: Sun Jun 21, 2020 6:15 pm
by TAO
Add support for volumetric materials.
Laser + Dust render test.
Re: MaxToLux - 3ds Max Integration for LuxCore
Posted: Mon Jun 22, 2020 5:39 pm
by a1-kh
TAO wrote: ↑Sun Jun 21, 2020 6:15 pm
Add support for volumetric materials.
Laser + Dust render test.
LaserDust.jpg
Annotation 2020-06-20 224337.jpeg
nice work
These are some nice lasers
May the force be with you
are there any builds to test, last one was 0.0.4. and what about the slow performance on bucket rendering, i hope it can be fixed
Re: MaxToLux - 3ds Max Integration for LuxCore
Posted: Tue Jun 23, 2020 11:00 pm
by Ericka
Amazing work, I can't wait to test new features.
Re: MaxToLux - 3ds Max Integration for LuxCore
Posted: Mon Jul 06, 2020 6:13 pm
by patro
Hi TAO,
nice to see that the plugin project for 3ds max isn't dead.
I noticed in the material test image that the testers are all faceted and not smooth, is it on purpose?
thanks
Re: MaxToLux - 3ds Max Integration for LuxCore
Posted: Tue Jul 07, 2020 9:12 am
by TAO
It was a problem with smoothing faces, I already fixed it and in a new build, you can render both smooth and hard surfaces at the same time.
I planed to release new build but there are too many parameters to support and also working with 3dsmax parameters it's a bit time-consuming.
I'll try my best to release a new build soon.
This is the new preview and smooth surface.
Re: MaxToLux - 3ds Max Integration for LuxCore
Posted: Tue Jul 07, 2020 9:16 am
by TAO
You can expect lots of bug fixes, Also, support for almost all the LuxCoreRendere lights, shaders plus camera volumetric effects such as dust.
Still, many parameters left and I'm a busy alone developer.
Re: MaxToLux - 3ds Max Integration for LuxCore
Posted: Mon Jul 13, 2020 5:43 pm
by patro
Tao, that is great!
great job!
Re: MaxToLux - 3ds Max Integration for LuxCore
Posted: Fri Jul 31, 2020 4:47 pm
by dragon32
Hi, thank you very much Tao for your work. A simple DOF test after some crash of 3ds max, I was unable to use an HDRI for the environment in any way
Re: MaxToLux - 3ds Max Integration for LuxCore
Posted: Wed Aug 12, 2020 12:59 pm
by patro
Hi Tao, i see the maxTolux is for max 2019.
I'm still on 2018, are you going to release a final version for max 2020/21?
or it will be compatible with the lates max versions?
Re: MaxToLux - 3ds Max Integration for LuxCore
Posted: Sat Nov 14, 2020 4:48 pm
by TAO
Hi everybody.
It's been a while.
Good news, I just re compile LuxToMax for 3dsmax 2019 and 2020 and now it will work on 3dsmax 2018 to 2020 perfectlly.