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Re: MaxToLux - 3ds Max Integration for LuxCore

Posted: Sun Jun 21, 2020 6:15 pm
by TAO
Add support for volumetric materials.
Laser + Dust render test.
LaserDust.jpg
Annotation 2020-06-20 224337.jpeg

Re: MaxToLux - 3ds Max Integration for LuxCore

Posted: Mon Jun 22, 2020 5:39 pm
by a1-kh
TAO wrote: Sun Jun 21, 2020 6:15 pm Add support for volumetric materials.
Laser + Dust render test.

LaserDust.jpg
Annotation 2020-06-20 224337.jpeg
nice work :o
These are some nice lasers :o :o

May the force be with you 8-) 8-) 8-) 8-)

are there any builds to test, last one was 0.0.4. and what about the slow performance on bucket rendering, i hope it can be fixed :?

Re: MaxToLux - 3ds Max Integration for LuxCore

Posted: Tue Jun 23, 2020 11:00 pm
by Ericka
Amazing work, I can't wait to test new features. :)

Re: MaxToLux - 3ds Max Integration for LuxCore

Posted: Mon Jul 06, 2020 6:13 pm
by patro
TAO wrote: Sat May 16, 2020 2:10 pm MaxToLux beta V0.0.4 3dsmax 2019
it's still for test use and not for final production.
https://3dfine.com/down/lux/MaxToLux-Beta v0.0.4.zip

Simple Material Scene.
https://3dfine.com/down/lux/MaterialTest.zip

MaterialTest.jpg
Hi TAO,
nice to see that the plugin project for 3ds max isn't dead.
I noticed in the material test image that the testers are all faceted and not smooth, is it on purpose?
thanks

Re: MaxToLux - 3ds Max Integration for LuxCore

Posted: Tue Jul 07, 2020 9:12 am
by TAO
It was a problem with smoothing faces, I already fixed it and in a new build, you can render both smooth and hard surfaces at the same time.
:)

I planed to release new build but there are too many parameters to support and also working with 3dsmax parameters it's a bit time-consuming.
I'll try my best to release a new build soon.

This is the new preview and smooth surface.
MaxToLux.jpg

Re: MaxToLux - 3ds Max Integration for LuxCore

Posted: Tue Jul 07, 2020 9:16 am
by TAO
You can expect lots of bug fixes, Also, support for almost all the LuxCoreRendere lights, shaders plus camera volumetric effects such as dust.
Still, many parameters left and I'm a busy alone developer. ;)

Re: MaxToLux - 3ds Max Integration for LuxCore

Posted: Mon Jul 13, 2020 5:43 pm
by patro
Tao, that is great! :)
great job!

Re: MaxToLux - 3ds Max Integration for LuxCore

Posted: Fri Jul 31, 2020 4:47 pm
by dragon32
Hi, thank you very much Tao for your work. A simple DOF test after some crash of 3ds max, I was unable to use an HDRI for the environment in any way

Re: MaxToLux - 3ds Max Integration for LuxCore

Posted: Wed Aug 12, 2020 12:59 pm
by patro
Hi Tao, i see the maxTolux is for max 2019.
I'm still on 2018, are you going to release a final version for max 2020/21?
or it will be compatible with the lates max versions?

Re: MaxToLux - 3ds Max Integration for LuxCore

Posted: Sat Nov 14, 2020 4:48 pm
by TAO
Hi everybody.
It's been a while.
Good news, I just re compile LuxToMax for 3dsmax 2019 and 2020 and now it will work on 3dsmax 2018 to 2020 perfectlly.
Capture d’écran 2020-11-14 174822.jpg