MaxToLux - Autodesk 3ds Max Integration for LuxCoreRender

Discussion related to the LuxCore functionality, implementations and API.
eliasdiaz3d
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Re: MaxToLux - 3ds Max Integration for LuxCoreRender

Post by eliasdiaz3d »

TAO wrote: Mon Dec 14, 2020 11:38 pm
eliasdiaz3d wrote: Mon Dec 14, 2020 7:57 pm i try install luxcore in max 2020 and i get this errors and luxcore dont show in renderer list
Can you check the 3dsmax Root directory and see if openImageIO.dll exists and what the size of it?
Also if it is possible for you just replace it with this version and let me know if it's working correctly.
OpenImageIO.zip
Remember to unzip the archive first.
the size of the file was 8.20mb
i replace with the file but i get this new errors, MaxToLux show in renderer but dont load materials or lights when i tried load materials show me another error and 3ds max crash
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luxcore2.JPG
luxcore3.JPG
luxcore4.JPG
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TAO
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Re: MaxToLux - 3ds Max Integration for LuxCoreRender

Post by TAO »

Maxtoa is about conflict with Arnold is all about openImageIO.dll
did you update Arnold renderer recently to the last version?
8.510kb is the same version that 3dsmax 2021 using and had a conflict with the one used in luxcorerenderer.

it's not going to work with Arnold yet, I'm on it to fix that issue
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Re: MaxToLux - 3ds Max Integration for LuxCoreRender

Post by TAO »

Sorry for the inconvenience. if you read the error is MaxToA means Max to Arnold it's not about the LuxCore
First, uninstall the plugin and then add these files to the 3dsmax root.
We will fix the issue very soon to work with Arnold renderer at the same time.
openimageio.zip
(2.21 MiB) Downloaded 165 times
eliasdiaz3d
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Joined: Mon Dec 14, 2020 7:51 pm

Re: MaxToLux - 3ds Max Integration for LuxCoreRender

Post by eliasdiaz3d »

TAO wrote: Tue Dec 15, 2020 12:25 am Sorry for the inconvenience. if you read the error is MaxToA means Max to Arnold it's not about the LuxCore
First, uninstall the plugin and then add these files to the 3dsmax root.
We will fix the issue very soon to work with Arnold renderer at the same time.
openimageio.zip
i uninstal arnold and replace opeinimageio file but i keep getting this errors
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TAO
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Re: MaxToLux - 3ds Max Integration for LuxCoreRender

Post by TAO »

Please send me a screenshot of your 3dsmax root openimageIO.dll
eliasdiaz3d
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Re: MaxToLux - 3ds Max Integration for LuxCoreRender

Post by eliasdiaz3d »

TAO wrote: Tue Dec 15, 2020 12:42 am Please send me a screenshot of your 3dsmax root openimageIO.dll
is this
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Re: MaxToLux - 3ds Max Integration for LuxCoreRender

Post by TAO »

It's the same 8.2 mb. the one I send to you is 13mb. in this post viewtopic.php?f=5&t=1010&start=240#p27140
Please replace it with this one.
eliasdiaz3d
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Re: MaxToLux - 3ds Max Integration for LuxCoreRender

Post by eliasdiaz3d »

TAO wrote: Mon Dec 14, 2020 11:38 pm
eliasdiaz3d wrote: Mon Dec 14, 2020 7:57 pm i try install luxcore in max 2020 and i get this errors and luxcore dont show in renderer list
Can you check the 3dsmax Root directory and see if openImageIO.dll exists and what the size of it?
Also if it is possible for you just replace it with this version and let me know if it's working correctly.
OpenImageIO.zip
Remember to unzip the archive first.
nothing same errors show it
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Captura12.JPG
Captura13.JPG
Captura14.JPG
Captura15.JPG
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TAO
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Re: MaxToLux - 3ds Max Integration for LuxCoreRender

Post by TAO »

Check your inbox i send you a private message so I can check the issue by myself.
as I said before it's not going work with the latest version of Arnold and still some of the Arnold files need then a specific version of openImageIO
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Re: MaxToLux - 3ds Max Integration for LuxCoreRender

Post by TAO »

The very first look of the 3dsmax 2021 plugin, will be out soon after fixing the problem with openImageIO library.
Screenshot 2020-12-16 160006.jpg
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