DLSC
Posted: Tue Mar 12, 2019 10:01 pm
Are entry.maxpasses and maxsamplescount connected in that way
(Mesh emitter triangle number) * (entry.maxpasses) > (maxsamplescount)?
Will it benefit that 1 triangle that has sun disc on it, when i render with BiDir random?
(Mesh emitter triangle number) * (entry.maxpasses) > (maxsamplescount)?
Will it benefit that 1 triangle that has sun disc on it, when i render with BiDir random?