Just to report this:
- create a point (or spot) light
- run a viewport render
- change light type to area
- the render update itself adding the area light mesh
- change again to point (or spot)
- render will not delete the area light mesh
This is a test scene
the filename is IES related cause I'm testing it but it has the same behaviour also without the IES option enabled.
Viewport render: change light type problem
Forum rules
Please upload a testscene that allows developers to reproduce the problem, and attach some images.
Please upload a testscene that allows developers to reproduce the problem, and attach some images.
Re: Viewport render: change light type problem
Can you create a bug report here? https://github.com/LuxCoreRender/BlendL ... issues/new
Just copy/paste your text there, no need to fill out the form.
Just copy/paste your text there, no need to fill out the form.