I'm a newbie in Lux, and wonder why is there so big difference between Path CPU and Path OpenCL rendering ?
The GPU one has a lot of reflections of the top light Compare, Bdir
And with another, there are some lines appeared ???
I'm using Blender 2.79b, with LuxCore 2.1
On Windows 10 Pro, i5-4460S, 16Gb RAM and NVIDIA GeForce GTX 1060 3Gb
Here are the scenes
https://1drv.ms/u/s!AgbVw9eIy-h-hatVu7O6jSxKruOwoA
https://1drv.ms/u/s!AgbVw9eIy-h-hatYXeJce1UMcDuHow
The last scene won't render correctly without this displace map https://1drv.ms/u/s!AgbVw9eIy-h-hataSTYGut0LyBVqxQ, unpack it to the same level as blend file. Blender cannot pack textures which consist of multiple files
