Dispersion Tint

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epilectrolytics
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Dispersion Tint

Post by epilectrolytics » Fri Feb 08, 2019 5:06 pm

Rendering with the latest builds I am experiencing strange dispersion behavior:
Clear glass with white refraction and reflection rendered with white area light shows strange orange tint that doesn't disappear with converging.
Am I doing something wrong in my setup?
tint.jpg
cuboprism.blend.zip
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B.Y.O.B.
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Re: Dispersion Tint

Post by B.Y.O.B. » Fri Feb 08, 2019 5:11 pm

I think this happens when clamping is too strong. Try to render without clamping or raise the clamping value.
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epilectrolytics
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Re: Dispersion Tint

Post by epilectrolytics » Fri Feb 08, 2019 7:11 pm

B.Y.O.B. wrote:
Fri Feb 08, 2019 5:11 pm
I think this happens when clamping is too strong. Try to render without clamping or raise the clamping value.
:?: :idea: :!:
Yep that helped, thanks!
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