I am continuing with the work - I recently looked into the code of existing camera types, and I would like to ask you the following questions:
1. How to construct text file with a generic list of rays to trace and set it as an input to this new type of camera?
2. What are the further steps in development of this new type of camera - Are there also any templates / code pieces that I could reuse from other camera types to create that one?
3. Could you please suggest which specific files should I look into more precisely (to gain a better understanding of how the whole mechanism, that will use that camera, works), or just shortly describe the big picture of a mechanism (with related filenames)?
4. How hard would it be to also add this feature to Blender API?
Thank you very much in advance for your time answering my questions!