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Transparent Backgrounds under standalone render.

Posted: Sat Nov 24, 2018 10:25 pm
by BiOzZ
I'm having issues with the transparent backgrounds not rendering correctly (just rendering and saving black) when i export my scene as a file and render it via luxcoreui under linux. Is there something under the config file that was simply missing? or is this simply not implemented yet? i notice

Code: Select all

path.forceblackbackground.enable
is set to zero and yes "transparent film" is enabled in blender before exporting.
Im using luxcoreui over SSH with X forwarding because im still trying to get network rendering to work (but thats a post for another time) and i need light group control for this but this should not really cause any issue.

Re: Transparent Backgrounds under standalone render.

Posted: Sat Nov 24, 2018 11:04 pm
by B.Y.O.B.
transparent film is disabled when exporting a luxcore scene.
to be honest I don't remember why I implemented it this way, I'll look into it.

For now, you could enable the alpha AOV and composite this alpha channel into the image by hand (you might want to enable forceblackbackground in this case, i.e. set it to 1).
Or you could change the RGB_IMAGEPIPELINE into an RGBA_IMAGEPIPELINE, might be a bit more complicated.

Re: Transparent Backgrounds under standalone render.

Posted: Sun Nov 25, 2018 8:34 am
by BiOzZ
My current solution is just to do X11 forwarding of blender from the offsite server
its clunky and very slow but this seemed like the optimal solution to preserve the scenes

Re: Transparent Backgrounds under standalone render.

Posted: Fri Apr 10, 2020 8:52 pm
by CodeHD
Digging out this old thread as its the only reference I found...
Just noticed myself that BlendLux doesn't export alpha. Its indeed easy to changeby adding one letter in the cfg, but perhaps you want to reconsider enabling it in the addon?

Re: Transparent Backgrounds under standalone render.

Posted: Wed Jul 08, 2020 3:55 am
by brehiner
In Blender
1. Choose luxcore engine in render properties
foroluxcore00.png
foroluxcore00.png (10.74 KiB) Viewed 3166 times
2. Check alpha in view layers properties
foroluxcore01.png
3. In compositor conect the second alpha node of the render layer image wiht the alpha node of the composite.
foroluxcore02.png
4. Render