DLCS and Round objects

Use this forum for general user support and related questions.
kintuX
Posts: 244
Joined: Wed Jan 10, 2018 2:37 am

Re: DLCS and Round objects

Post by kintuX » Fri Nov 02, 2018 11:58 pm

lacilaci wrote:
Fri Nov 02, 2018 4:59 am
Do you understand that this is a simplified scene to show an issue I'm having with dlcs?

Or do you plan to tell me on every issue I find that I should either fix it my self or learn to work around the issue, or simply stop using luxcore?
Did a couple of similar tests which all gave bad and even worse results, so i assumed issue comes from improper use.
DLCS_bugFixed.jpg
Thanks to you, issue is now fixed and I offer an apology for my bad assumption and disregarding your efforts to make this engine better.
Be well and keep up the spirit! :)

lacilaci
Posts: 342
Joined: Fri May 04, 2018 5:16 am

Re: DLCS and Round objects

Post by lacilaci » Sat Nov 03, 2018 6:15 am

kintuX wrote:
Fri Nov 02, 2018 11:58 pm
lacilaci wrote:
Fri Nov 02, 2018 4:59 am
Do you understand that this is a simplified scene to show an issue I'm having with dlcs?

Or do you plan to tell me on every issue I find that I should either fix it my self or learn to work around the issue, or simply stop using luxcore?
Did a couple of similar tests which all gave bad and even worse results, so i assumed issue comes from improper use.

DLCS_bugFixed.jpg

Thanks to you, issue is now fixed and I offer an apology for my bad assumption and disregarding your efforts to make this engine better.
Be well and keep up the spirit! :)
It's all good.

Post Reply