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[Solved] Mirrors

Posted: Mon Oct 08, 2018 6:24 pm
by davorin
Evnin'

I did a small sample where a spot light beams an image file onto a semi transparent glass material via a mirror object....which renders not bad inside blender...

What puzzles me is the fact that I see in the render output the casted image also on the mirror...and reflections of it at the sides...

Theoretically I shouldn't see this...only parts of the scene reflected in it...

Anything I am doing wrong here?

At least I am happy it works via a mirror...haven't found any other renderer capable of doing this.

Re: Mirrors

Posted: Tue Oct 09, 2018 6:45 am
by davorin
Stupid me...mirror was set as glossy and not as mirror...

But still dunno how to get rid of all those heavy noise in the render output...

Re: Mirrors

Posted: Tue Oct 09, 2018 9:08 am
by lighting_freak
Hi davorin,

could you post your sample scene, please.
It will help to understand your described issues.
Thanks.

BR

Re: Mirrors

Posted: Tue Oct 09, 2018 9:18 am
by davorin
Just rendering now again (o;

Actually it doesn't look to bad now...played around with the camera settings...