Cloth material as a bump

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Cloth material as a bump

Post by Racleborg » Wed May 16, 2018 9:51 am

The Cloth material node, when set to black, looks as though it would be great to use as a bump map for cloth type materials. Is there a way to connect the output from the Cloth material node so that it can be used as a bump into another Cloth material node (or any other material node).

If this can't be done, I suppose I could always render a map and bring it back in?


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