Hi, here I have a scene that is crashing when I change the viewport mode from CPU to GPU.
My graphics card is an RTX2070,
Video showing the problem.
https://drive.google.com/file/d/1vdaxg3 ... sp=sharing
the file
https://drive.google.com/file/d/1ibyH7H ... _8jSg/view
Not sure what is going on, but it only happens with me in my graphics card.
Other people tested this same scene on their computers with other GPUs and this doesn't happened.
[CRASHING] Simples scene crashing on RTX2070
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Please upload a testscene that allows developers to reproduce the problem, and attach some images.
Please upload a testscene that allows developers to reproduce the problem, and attach some images.
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Re: [CRASHING] Simples scene crashing on RTX2070
Dade and B.Y.O.B
The hilth is a very strong name in Archviz in Brazil, he is eager to use Luxcore as the main renderer, but has had some recurring problems. Please, if you can pay attention to it, I'm sure that Luxcore will have a much bigger participation here in our country.
I was participating in the live at the time and saw when it closed ...
https://www.youtube.com/watch?v=mGH-c9ysrZU
The hilth is a very strong name in Archviz in Brazil, he is eager to use Luxcore as the main renderer, but has had some recurring problems. Please, if you can pay attention to it, I'm sure that Luxcore will have a much bigger participation here in our country.
I was participating in the live at the time and saw when it closed ...
https://www.youtube.com/watch?v=mGH-c9ysrZU
Re: [CRASHING] Simples scene crashing on RTX2070
Work fine here !
Try to update your GPU maybe.
Try to update your GPU maybe.
Re: [CRASHING] Simples scene crashing on RTX2070
Here's what I get:
[VignettingPlugin] Compiler options: -D LUXRAYS_OPENCL_KERNEL -D SLG_OPENCL_KERNEL -D LUXRAYS_CUDA_DEVICE -D LUXRAYS_OS_LINUX --use_fast_math
[LuxRays][185.168] [VignettingPlugin] Compiling kernels
[LuxRays][185.169] [VignettingPlugin] CUDA program compilation error:
nvrtc: error: failed to open libnvrtc-builtins.so.
Make sure that libnvrtc-builtins.so is installed correctly.
Traceback (most recent call last):
File "/home/mroy/.config/blender/2.92/scripts/addons/BlendLuxCore/engine/base.py", line 91, in render_final
final.render(self, depsgraph)
File "/home/mroy/.config/blender/2.92/scripts/addons/BlendLuxCore/engine/final.py", line 44, in render
_render_layer(engine, depsgraph, statistics, layer)
File "/home/mroy/.config/blender/2.92/scripts/addons/BlendLuxCore/engine/final.py", line 149, in _render_layer
engine.framebuffer.draw(engine, engine.session, depsgraph.scene, render_stopped=False)
File "/home/mroy/.config/blender/2.92/scripts/addons/BlendLuxCore/draw/final.py", line 71, in draw
self._width, self._height, combined.as_pointer(), False, True)
RuntimeError: VignettingPlugin CUDA program compilation error
ERROR: VignettingPlugin CUDA program compilation error
[VignettingPlugin] Compiler options: -D LUXRAYS_OPENCL_KERNEL -D SLG_OPENCL_KERNEL -D LUXRAYS_CUDA_DEVICE -D LUXRAYS_OS_LINUX --use_fast_math
[LuxRays][185.168] [VignettingPlugin] Compiling kernels
[LuxRays][185.169] [VignettingPlugin] CUDA program compilation error:
nvrtc: error: failed to open libnvrtc-builtins.so.
Make sure that libnvrtc-builtins.so is installed correctly.
Traceback (most recent call last):
File "/home/mroy/.config/blender/2.92/scripts/addons/BlendLuxCore/engine/base.py", line 91, in render_final
final.render(self, depsgraph)
File "/home/mroy/.config/blender/2.92/scripts/addons/BlendLuxCore/engine/final.py", line 44, in render
_render_layer(engine, depsgraph, statistics, layer)
File "/home/mroy/.config/blender/2.92/scripts/addons/BlendLuxCore/engine/final.py", line 149, in _render_layer
engine.framebuffer.draw(engine, engine.session, depsgraph.scene, render_stopped=False)
File "/home/mroy/.config/blender/2.92/scripts/addons/BlendLuxCore/draw/final.py", line 71, in draw
self._width, self._height, combined.as_pointer(), False, True)
RuntimeError: VignettingPlugin CUDA program compilation error
ERROR: VignettingPlugin CUDA program compilation error
Re: [CRASHING] Simples scene crashing on RTX2070
I turned Vinetting off in the camera and the viewport renders
Re: [CRASHING] Simples scene crashing on RTX2070
The problem is here. Look for your libnvrtc-builtins.so inside "/home/XXX/.config/blender/2.92/scripts/addons/BlendLuxCore/bin" directory, check if the file is there and it has the "x" bit set (the execution bit).
I doubt that this is related to hilth's problem because he is working on Windows while your problem is Linux related.
Re: [CRASHING] Simples scene crashing on RTX2070
Does it happen all the times or only once in a while ?
Re: [CRASHING] Simples scene crashing on RTX2070
In fact these random crashes occur with me frequently.
Sometimes I'm testing some materials, turning on the viewport render and it crashes.
Sometimes I download an asset from Luxcore library and it crashes when I turn on the viewport render preview.
I tried luxcore several times, but it always does stuff like that.
The last time I tried luxcore I give up because of the non-responsive render preview and because it crashed with me all the time. Now it's looking better, the viewport looks responsive. But I need to test it more to see if it can handle a big exterior scene before to really recommend it.
But I'm afraid to get mad or angry during the process hehe... Let's hope for the best.
I'd love to starts a series in my yt channel calling luxcore the "corona renderer for blender". But I don't feel it is not stable enough to call it this (at least in my computer and in my experience).
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Re: [CRASHING] Simples scene crashing on RTX2070
Have you tried starting Blender in debug mode with "blender -d"? Maybe the console window gives some insight into the issue.