HI, before posting I looked in the forum is the question was already asked.
I have lost the original scene, which I used with Luxrender on 3ds max. What is left are the exported scene files to Luxrender, with all the ply files.
Now to the question, does anyone knows a way to import the scene in blender at least, withut to get all geometries placed at the origin, as to have them exactly where they should be?
Thank you
EDITED: I know that the ply file contains just the geometry, the related position of that ply file should be in the *.scn
I there a import script which imports ply from scn? or is there a work around..
The image should explain what I mean expectation vs reality
mporting ply files from old Luxrender scenes
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Please upload a testscene that allows developers to reproduce the problem, and attach some images.
Please upload a testscene that allows developers to reproduce the problem, and attach some images.
Re: mporting ply files from old Luxrender scenes
Is it in .lxs format or .scn ?
Re: mporting ply files from old Luxrender scenes
I guess I've throw the one with ply-scn it was for small lux gpu
now I have only the one that uses lxs, lxm, lxo and ply geometry files
Re: mporting ply files from old Luxrender scenes
With luxcoreui, you can (try to) load the .lxs file and than export in .scn format but it doesn't help to get back the scene in Blender.
Re: mporting ply files from old Luxrender scenes
I understand. Thank you for the help Dade