Hi,
i got a crash with this message, when using an Opacity Map on an object.
terminate called after throwing an instance of 'std::runtime_error'
what(): CUDA driver API error CUDA_ERROR_ILLEGAL_ADDRESS (code: 700, file:/home/vsts/work/1/s/LinuxCompile/LuxCore/src/luxrays/devices/cudadevice.cpp, line: 441): an illegal memory access was encountered
The problem seems to be quite "entropic"
I decomposed the whole scene to find the problem and isolated it. However, the isolated file still hast 70mb size.
I figured out that i can avoid the error by not having a glass material with 'Blender Voronoi Texture' and an Opacity Image Map for some other asset in the scene.
I will keep on reducing the scenario until i can post a small example scene.