FBX export of objects with Luxcore materials

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MetinSeven
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FBX export of objects with Luxcore materials

Post by MetinSeven » Sat Jan 23, 2021 1:45 pm

Hi,

I'm wondering:

If I export objects with Luxcore materials to an FBX file from Blender, will the materials be properly exported?

In other words: if the exported FBX file is opened in a different application, will the diffuse colors and maybe other material properties be intact, or is Blender's FBX exporter purely tuned to proper export of Cycles / Eevee materials?

Thanks.
visualizer • illustrator • animator • 3D designer — metinseven.nl

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B.Y.O.B.
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Re: FBX export of objects with Luxcore materials

Post by B.Y.O.B. » Sat Jan 23, 2021 4:14 pm

This depends on the FBX exporter, you should check their documentation.
But I doubt very much that they take external renderers into account (which would be outside the scope of their project, IMO).
MetinSeven wrote:
Sat Jan 23, 2021 1:45 pm
or is Blender's FBX exporter purely tuned to proper export of Cycles / Eevee materials?
This is what I would expect.

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MetinSeven
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Re: FBX export of objects with Luxcore materials

Post by MetinSeven » Sat Jan 23, 2021 4:22 pm

Thanks for your reply. I also suspect that.

No problem, I was just wondering.
visualizer • illustrator • animator • 3D designer — metinseven.nl

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