Hi,
I'm wondering:
If I export objects with Luxcore materials to an FBX file from Blender, will the materials be properly exported?
In other words: if the exported FBX file is opened in a different application, will the diffuse colors and maybe other material properties be intact, or is Blender's FBX exporter purely tuned to proper export of Cycles / Eevee materials?
Thanks.
FBX export of objects with Luxcore materials
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- MetinSeven
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FBX export of objects with Luxcore materials
visualizer • illustrator • animator • 3D designer — metinseven.nl
Re: FBX export of objects with Luxcore materials
This depends on the FBX exporter, you should check their documentation.
But I doubt very much that they take external renderers into account (which would be outside the scope of their project, IMO).
But I doubt very much that they take external renderers into account (which would be outside the scope of their project, IMO).
This is what I would expect.MetinSeven wrote: ↑Sat Jan 23, 2021 1:45 pm or is Blender's FBX exporter purely tuned to proper export of Cycles / Eevee materials?
- MetinSeven
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Re: FBX export of objects with Luxcore materials
Thanks for your reply. I also suspect that.
No problem, I was just wondering.
No problem, I was just wondering.
visualizer • illustrator • animator • 3D designer — metinseven.nl