Trying to make fog effect

Use this forum for general user support and related questions.
Forum rules
Please upload a testscene that allows developers to reproduce the problem, and attach some images.
User avatar
Leandro Oliveira
Posts: 74
Joined: Thu Aug 27, 2020 6:05 pm
Location: Brazil
Contact:

Trying to make fog effect

Post by Leandro Oliveira »

Hi,

I´ve tried to make fog effect in my scene, but no success. I used this Dravia video (https://youtu.be/gvo9WLBqNVU) as a guide, but I can´t see the effect.

I´m running Lux 2.5 Daily Built from January 19th on Blender 2.91.

Scene attached.

Thanks,
Mist Luxcore.blend
(1.36 MiB) Downloaded 174 times
kintuX
Posts: 810
Joined: Wed Jan 10, 2018 2:37 am

Re: Trying to make fog effect

Post by kintuX »

Leandro Oliveira wrote: Fri Jan 22, 2021 7:10 pm Hi,

I´ve tried to make fog effect in my scene, but no success. I used this Dravia video (https://youtu.be/gvo9WLBqNVU) as a guide, but I can´t see the effect.

I´m running Lux 2.5 Daily Built from January 19th on Blender 2.91.

Scene attached.

Thanks,
Mist Luxcore.blend
Here:
Mistiqlc.jpg
Note, Fog's Interior Volume is Corridor's Exterior Volume.
Take care :)
Attachments
Mistiqlc.blend
(1.44 MiB) Downloaded 212 times
User avatar
Leandro Oliveira
Posts: 74
Joined: Thu Aug 27, 2020 6:05 pm
Location: Brazil
Contact:

Re: Trying to make fog effect

Post by Leandro Oliveira »

Thank you, kintuX!
User avatar
Leandro Oliveira
Posts: 74
Joined: Thu Aug 27, 2020 6:05 pm
Location: Brazil
Contact:

Re: Trying to make fog effect

Post by Leandro Oliveira »

@kintuX, I noted that you used a valor of 5 for priority, on Heterogenous Volume node. What is it for?
kintuX
Posts: 810
Joined: Wed Jan 10, 2018 2:37 am

Re: Trying to make fog effect

Post by kintuX »

Leandro Oliveira wrote: Mon Jan 25, 2021 11:44 pm @kintuX, I noted that you used a valor of 5 for priority, on Heterogenous Volume node. What is it for?
From documentation:
Volume Priority

Volumes have a priority setting, which is an integer number.
In regions where volumes overlap, the volume with highest priority is chosen and replaces all other volumes.
https://wiki.luxcorerender.org/LuxCoreR ... e_Priority
;)
User avatar
DionXein
Posts: 81
Joined: Mon Jun 01, 2020 10:22 am

Re: Trying to make fog effect

Post by DionXein »

Hey, Leandro. You can also check this file with simple homo- and heterogen volume.
Attachments
heterogen_volume.png
homogen_volume.jpg
Mist Luxcore.blend
(1.4 MiB) Downloaded 216 times
User avatar
Leandro Oliveira
Posts: 74
Joined: Thu Aug 27, 2020 6:05 pm
Location: Brazil
Contact:

Re: Trying to make fog effect

Post by Leandro Oliveira »

kintuX wrote: Tue Jan 26, 2021 8:15 am
Leandro Oliveira wrote: Mon Jan 25, 2021 11:44 pm @kintuX, I noted that you used a valor of 5 for priority, on Heterogenous Volume node. What is it for?
From documentation:
Volume Priority

Volumes have a priority setting, which is an integer number.
In regions where volumes overlap, the volume with highest priority is chosen and replaces all other volumes.
https://wiki.luxcorerender.org/LuxCoreR ... e_Priority
;)
Thank you, kintuX!
User avatar
Leandro Oliveira
Posts: 74
Joined: Thu Aug 27, 2020 6:05 pm
Location: Brazil
Contact:

Re: Trying to make fog effect

Post by Leandro Oliveira »

DionXein wrote: Tue Jan 26, 2021 10:07 am Hey, Leandro. You can also check this file with simple homo- and heterogen volume.
Thank you very much, DionXein! I´m studying your file, too.
User avatar
DionXein
Posts: 81
Joined: Mon Jun 01, 2020 10:22 am

Re: Trying to make fog effect

Post by DionXein »

Leandro Oliveira wrote: Tue Jan 26, 2021 12:34 pm Thank you very much, DionXein! I´m studying your file, too.
Pay your attention to Camera's volume auto-detect. With premade volumes no need in Fog object. But in example from @kintuX Camera volume autodetects happens from Corridor exterior volume(because it have only inner normals direction).
User avatar
Leandro Oliveira
Posts: 74
Joined: Thu Aug 27, 2020 6:05 pm
Location: Brazil
Contact:

Re: Trying to make fog effect

Post by Leandro Oliveira »

DionXein wrote: Tue Jan 26, 2021 1:09 pm
Leandro Oliveira wrote: Tue Jan 26, 2021 12:34 pm Thank you very much, DionXein! I´m studying your file, too.
Pay your attention to Camera's volume auto-detect. With premade volumes no need in Fog object. But in example from @kintuX Camera volume autodetects happens from Corridor exterior volume(because it have only inner normals direction).
So, for atmospheric volumes, I have to use always a volume connected to the camera, right?
Post Reply