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Micro-roughness

Posted: Thu Dec 24, 2020 10:08 am
by MetinSeven
Hi,

I'm wondering: does Luxcore have this effect incorporated in its shaders?

https://vimeo.com/134103032

It looks like a feature that could improve reflection behaviour realism.

Re: Micro-roughness

Posted: Thu Dec 24, 2020 12:09 pm
by B.Y.O.B.
There's already a topic about this here with some discussion: viewtopic.php?f=4&t=2350&hilit=Micro+roughness

Re: Micro-roughness

Posted: Thu Dec 24, 2020 1:14 pm
by MetinSeven
Thanks. I've read all posts. Concluding, it's more of a fake effect that would need an angle-dependent falloff implementation. I would welcome a falloff node though, for angle-based coloring and other effects. Looking at Octane, it should not get in the way of realistic material behaviour.