Micro-roughness

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MetinSeven
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Micro-roughness

Post by MetinSeven » Thu Dec 24, 2020 10:08 am

Hi,

I'm wondering: does Luxcore have this effect incorporated in its shaders?

https://vimeo.com/134103032

It looks like a feature that could improve reflection behaviour realism.
visualizer • illustrator • animator • 3D designer — metinseven.nl

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B.Y.O.B.
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Re: Micro-roughness

Post by B.Y.O.B. » Thu Dec 24, 2020 12:09 pm

There's already a topic about this here with some discussion: https://forums.luxcorerender.org/viewto ... +roughness

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MetinSeven
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Re: Micro-roughness

Post by MetinSeven » Thu Dec 24, 2020 1:14 pm

Thanks. I've read all posts. Concluding, it's more of a fake effect that would need an angle-dependent falloff implementation. I would welcome a falloff node though, for angle-based coloring and other effects. Looking at Octane, it should not get in the way of realistic material behaviour.
visualizer • illustrator • animator • 3D designer — metinseven.nl

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