It happens with all of the above and with any scene.I think I'll wait for an update that fixes this thanks again.Dade wrote: ↑Mon Apr 30, 2018 11:15 amThis is scene is working fine here. Do you experience a crash only with this scene or with any scene ? CPU ? GPU ?xsinick wrote: ↑Sat Apr 28, 2018 12:04 am Thanks for the response BYOB.
Here is a link to the scene:
http://pasteall.org/blend/index.php?id=49419
Solved! blendluxcore crash at render time (see last post)
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Please upload a testscene that allows developers to reproduce the problem, and attach some images.
Please upload a testscene that allows developers to reproduce the problem, and attach some images.
Re: blendluxcore crash at render time
Last edited by xsinick on Sun May 06, 2018 11:10 am, edited 3 times in total.
Re: blendluxcore crash at render time
Dade thanks for the info I will check it out!Dade wrote: ↑Mon Apr 30, 2018 12:57 pmAt the moment, yes, it requires SSSE3 for Linux. Boost library apparently uses SSSE3 pshufb instruction and it is not supported by AMD Phenom II and some other old CPU (before 2010). The problem was investigated in this issue: https://github.com/LuxCoreRender/BlendL ... issues/114
You can still compile LuxCore on your own as described here https://github.com/LuxCoreRender/LinuxCompile but it is not an easy task if you are not a developer.
Re: SOLVED! blendluxcore crash at render time
OK seems to be SSSE3 updated. I have a nvidia GeForce GTX 760.
So I guess it does not have SSSE3 and only SSE2. I'll have to look a new graphics card at some point I guess.
Does Lux have intels embree enabled? It would also be neat to allow blender to be able to bake Lux render to texture. Thanks for all the Help from everyone that responded to this post.
xsinick
So I guess it does not have SSSE3 and only SSE2. I'll have to look a new graphics card at some point I guess.
Does Lux have intels embree enabled? It would also be neat to allow blender to be able to bake Lux render to texture. Thanks for all the Help from everyone that responded to this post.
xsinick
Re: Solved! blendluxcore crash at render time (see last post)
SSSE3 is a CPU feature, the GPU does not matter.
Yes, it uses Embree.
If a developer wants to implement it, we'll help him.
But I think the core developers will focus on other features, baking is a bit out of the scope of the project.