I know that such artifacts are corrected with Epsilon values.
But, for some reason, I cannot pick them up this time.

Blend file: https://dropmefiles.com/LScwZ
Code: Select all
[LuxCore][7163.250] [GeForce GTX 1070 CUDAIntersect] Memory used for hardware image pipeline: 14175Kbytes
Traceback (most recent call last):
File "C:\Users\309\AppData\Roaming\Blender Foundation\Blender\2.83\scripts\addons\BlendLuxCore\engine\base.py", line 87, in render_final
final.render(self, depsgraph)
File "C:\Users\309\AppData\Roaming\Blender Foundation\Blender\2.83\scripts\addons\BlendLuxCore\engine\final.py", line 54, in render
print('[Engine/Final] Finished rendering layer "%s"' % layer.name)
UnicodeDecodeError: 'utf-8' codec can't decode byte 0xb0 in position 0: invalid start byte
ERROR: 'utf-8' codec can't decode byte 0xb0 in position 0: invalid start byte
Traceback (most recent call last):
File "C:\Users\309\AppData\Roaming\Blender Foundation\Blender\2.83\scripts\addons\Stop-motion-OBJ\stop_motion_obj.py", line 95, in renderCancelHandler
renderStopped()
File "C:\Users\309\AppData\Roaming\Blender Foundation\Blender\2.83\scripts\addons\Stop-motion-OBJ\stop_motion_obj.py", line 100, in renderStopped
bpy.data.scenes["Scene"].render.use_lock_interface = storedUseLockInterface
KeyError: 'bpy_prop_collection[key]: key "Scene" not found'
Error: 'utf-8' codec can't decode byte 0xb0 in position 0: invalid start byte
Code: Select all
[LuxRays][7581.156] [BVHKernel] CUDA program compilation error:
epsilon_funcs.cl(32): error #18: expected a ")"
epsilon_funcs.cl(32): error #308: more than one instance of overloaded function "clamp" matches the argument list:
function "clamp(float, float, float)"
function "clamp(int, int, int)"
argument types are: (const float, float, int)
bvh.cl(144): warning #191-D: type qualifier is meaningless on cast type
2 errors detected in the compilation of "BVHKernel".
Traceback (most recent call last):
File "C:\Users\309\AppData\Roaming\Blender Foundation\Blender\2.83\scripts\addons\BlendLuxCore\engine\base.py", line 87, in render_final
final.render(self, depsgraph)
File "C:\Users\309\AppData\Roaming\Blender Foundation\Blender\2.83\scripts\addons\BlendLuxCore\engine\final.py", line 48, in render
_render_layer(engine, depsgraph, statistics, layer)
File "C:\Users\309\AppData\Roaming\Blender Foundation\Blender\2.83\scripts\addons\BlendLuxCore\engine\final.py", line 60, in _render_layer
engine.session = engine.exporter.create_session(depsgraph, engine=engine, view_layer=view_layer)
File "C:\Users\309\AppData\Roaming\Blender Foundation\Blender\2.83\scripts\addons\BlendLuxCore\export\__init__.py", line 215, in create_session
pyluxcore.KernelCacheFill(config_props_copy)
RuntimeError: BVHKernel CUDA program compilation error
ERROR: BVHKernel CUDA program compilation error
Traceback (most recent call last):
File "C:\Users\309\AppData\Roaming\Blender Foundation\Blender\2.83\scripts\addons\Stop-motion-OBJ\stop_motion_obj.py", line 95, in renderCancelHandler
renderStopped()
File "C:\Users\309\AppData\Roaming\Blender Foundation\Blender\2.83\scripts\addons\Stop-motion-OBJ\stop_motion_obj.py", line 100, in renderStopped
bpy.data.scenes["Scene"].render.use_lock_interface = storedUseLockInterface
KeyError: 'bpy_prop_collection[key]: key "Scene" not found'
Info: Compiling CUDA kernels (just once, takes a few minutes)
Error: BVHKernel CUDA program compilation error
RightDez! wrote: Mon Oct 12, 2020 6:07 pm![]()
KintuX, thank you, you helped.
I found that you moved the camera closer to the subject and used the Clipping options.