Colored Wine Bottle Glass - cant get physically correct
Posted: Tue Oct 06, 2020 8:54 pm
Hello Forum!
So this Wine bottle is really getting me: I tried it in Arnold and C4D (not so good results), then Blender and Cycles (worse). I want it to be physically correct so i found Luxcore. Im new to this render engine but it already blows my mind.
As you can see in the picture, the real life model has black fade in absorption sections but i cant recreate those in Luxcore. i tried all but my knowledge is coming to an end. Also on the bottom there is a reflection inside. I recreated the lamps like on the foto (lumen and kelvin).
Also the capsule always seems so blurry. I get it that the white wall reflects but not like this in real life.
Could pls somebody help me!
Thank you and sorry my bad english,
Greetings from austria!
So this Wine bottle is really getting me: I tried it in Arnold and C4D (not so good results), then Blender and Cycles (worse). I want it to be physically correct so i found Luxcore. Im new to this render engine but it already blows my mind.
As you can see in the picture, the real life model has black fade in absorption sections but i cant recreate those in Luxcore. i tried all but my knowledge is coming to an end. Also on the bottom there is a reflection inside. I recreated the lamps like on the foto (lumen and kelvin).
Also the capsule always seems so blurry. I get it that the white wall reflects but not like this in real life.
Could pls somebody help me!
Thank you and sorry my bad english,
Greetings from austria!