My first attempt, need a lot of guidance
Posted: Wed Sep 09, 2020 9:48 pm
Hi. I have been preparing a scene in Cycles and after a bit of thought I decided to finally make an attempt with Luxcore.
This is what I have so far from cycles:
The problem that I find with cycles is setting the acrylic surface correctly. As you can see the only way that I found to get the light pass through the surface and cast the grid shadow on the floor was to use a light pass plugged in the shadow rays. The drawback: I lose the shadow of the acrylic on the floor.
Anyways ...I have heard so many good things about luxcore speed and quality I decided to give a try.
This is my first attempt with luxcore ...I did not tweak anything in the scene. Added a sky + sun. The acrylic ...its not looking good, but its probably cause I just copy the glass material from the sample scenes in your web.
I want to keep trying with luxcore...I did not have much time to research, I will do it tomorrow after work. I do have some questions:
Sky+Sun
I am looking for an accurate representation for the natural light. I am using the sky for the environment light (driven by a sun lamp). Almost all the parameters need to be left as they are in order to achieve a realistic sun light. Is that correct? I am using "use sun gain" in the sky and driving everything by the sun. I activated in the sun "Normalize by color" . I also noticed by hovering on the "gain" parameter It will say needs to be 1 if you are using a tonemaper.
My camera has 3 options for tonemapper. Which one do you usually pick for having an accurate sunlight ?
Acrylic
I am not super convinced by the look. I believe it looks like solid glass even if the material I picked is glass and changed the IOR to acrylic (1.492) It also looks that is darkening the light that goes through it and the shadows cast on the floor do not have the grid detail. As I said I did not experiment so much , might be I need to increase bounces ? Also the acrylic have the typical dark edges...those ones I got rid by using the light pass node in cycles.
Speed
This is the most scary part...luxcore has a lot of parameters. I know I am doing something wrong cause Its way too slow. The render I posted is 500 samples and I did not check the time...but it was way slower than cycles. I am using the parameters as they come in luxcore 2.5 I also have white spots...but to be honest I am planning to wath the Dravia tutorial on the parameters in youtube...
All this things I am asking are just cause I am a bit anxious and maybe someone replies during the night.
I will keep trying till I get the render I want in Luxcore.
Thank you a lot
This is what I have so far from cycles:
The problem that I find with cycles is setting the acrylic surface correctly. As you can see the only way that I found to get the light pass through the surface and cast the grid shadow on the floor was to use a light pass plugged in the shadow rays. The drawback: I lose the shadow of the acrylic on the floor.
Anyways ...I have heard so many good things about luxcore speed and quality I decided to give a try.
This is my first attempt with luxcore ...I did not tweak anything in the scene. Added a sky + sun. The acrylic ...its not looking good, but its probably cause I just copy the glass material from the sample scenes in your web.
I want to keep trying with luxcore...I did not have much time to research, I will do it tomorrow after work. I do have some questions:
Sky+Sun
I am looking for an accurate representation for the natural light. I am using the sky for the environment light (driven by a sun lamp). Almost all the parameters need to be left as they are in order to achieve a realistic sun light. Is that correct? I am using "use sun gain" in the sky and driving everything by the sun. I activated in the sun "Normalize by color" . I also noticed by hovering on the "gain" parameter It will say needs to be 1 if you are using a tonemaper.
My camera has 3 options for tonemapper. Which one do you usually pick for having an accurate sunlight ?
Acrylic
I am not super convinced by the look. I believe it looks like solid glass even if the material I picked is glass and changed the IOR to acrylic (1.492) It also looks that is darkening the light that goes through it and the shadows cast on the floor do not have the grid detail. As I said I did not experiment so much , might be I need to increase bounces ? Also the acrylic have the typical dark edges...those ones I got rid by using the light pass node in cycles.
Speed
This is the most scary part...luxcore has a lot of parameters. I know I am doing something wrong cause Its way too slow. The render I posted is 500 samples and I did not check the time...but it was way slower than cycles. I am using the parameters as they come in luxcore 2.5 I also have white spots...but to be honest I am planning to wath the Dravia tutorial on the parameters in youtube...
All this things I am asking are just cause I am a bit anxious and maybe someone replies during the night.
I will keep trying till I get the render I want in Luxcore.
Thank you a lot