Shader doesent work

Use this forum for general user support and related questions.
Forum rules
Please upload a testscene that allows developers to reproduce the problem, and attach some images.
Post Reply
HoppyHopp
Posts: 35
Joined: Thu Aug 27, 2020 6:27 pm

Shader doesent work

Post by HoppyHopp »

Hey,
i played arround with the shader and imported an old model to try out the shader.
But the shader doesnt work and i cant find out whats going wrong.

On the left is just a cylinder on the right the imported model, both using the same shader
Image

i attched the blend-file
Attachments
luxcore wax.blend
(875.74 KiB) Downloaded 148 times
CodeHD
Donor
Donor
Posts: 437
Joined: Tue Dec 11, 2018 12:38 pm
Location: Germany

Re: Shader doesent work

Post by CodeHD »

The surface normal of your candle are flipped inside. In case you don't know how to fix this: tab into edit mode, select all surfaces and press "shift + n"
workingnormals.png
The translucent materials seem to work in an unidirectional way, see this issue on GitHub I opened recently:
https://github.com/LuxCoreRender/LuxCore/issues/427
HoppyHopp
Posts: 35
Joined: Thu Aug 27, 2020 6:27 pm

Re: Shader doesent work

Post by HoppyHopp »

@CodeHD

Thank you, sometimes the simplest things are overlooked.
Post Reply