Ceramic / teeth material

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MetinSeven
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Ceramic / teeth material

Post by MetinSeven » Tue Aug 04, 2020 7:49 pm

Hi,

What would be the most sensible / correct way to create a ceramic / teeth material in LuxCoreRender?

Right now I'm doing it with the node setup below. I can imagine adding a homogeneous volume would add the SSS that is present in teeth.
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LuxCoreRender ceramic node setup.png
visualizer • illustrator • animator • 3D designer — metinseven.nl

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Sharlybg
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Re: Ceramic / teeth material

Post by Sharlybg » Wed Aug 05, 2020 8:30 pm

My two cents on this :
teeth.jpg
Blendfile :
The Teeth.blend
(839.43 KiB) Downloaded 66 times
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MetinSeven
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Re: Ceramic / teeth material

Post by MetinSeven » Thu Aug 06, 2020 7:08 am

Nice, thanks! So I was moving in the right direction with my material. 🙂👍
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Sharlybg
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Re: Ceramic / teeth material

Post by Sharlybg » Thu Aug 06, 2020 10:04 am

MetinSeven wrote:
Thu Aug 06, 2020 7:08 am
Nice, thanks! So I was moving in the right direction with my material. 🙂👍
Yes ;)
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