Re: Moving from classic LuxRender
Posted: Thu Nov 08, 2018 6:31 am
Hi
Sorry for that long break on this topic.
All my left tests were not successful.
I 've tested several (also older) drivers for GPU and classical local rendering works fine with GPU support.
Only the network rendering stoppes while compiling the OCL Kernel.
Even if there is no OCL functionality activated while exporting the scene (neither for rendering nor for tone mapping) .
Is the updated code for network rendering integrated in official 2.1 beta 1 release, or do I have to copy the new files manually after blendluxcorerender update?
Thank you
BR
Sorry for that long break on this topic.
All my left tests were not successful.
I 've tested several (also older) drivers for GPU and classical local rendering works fine with GPU support.
Only the network rendering stoppes while compiling the OCL Kernel.
Even if there is no OCL functionality activated while exporting the scene (neither for rendering nor for tone mapping) .
Is the updated code for network rendering integrated in official 2.1 beta 1 release, or do I have to copy the new files manually after blendluxcorerender update?
Thank you
BR