LightTracing BlendLuxCore 2.3 vs. BlendLuxCore 2.4 ?

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denon100
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LightTracing BlendLuxCore 2.3 vs. BlendLuxCore 2.4 ?

Post by denon100 »

Hi,
is this behavior normal in BlendLuxCore 2.4 with LightTracing?
If the LightTracing is on or off, the material colors change.
Have otherwise made no changes.
This does not happen with BlendLuxCore 2.3.

thank you

Blender 2.8
Windos 10 Pro version 1909
Ryzen 9 3900x
RTX 2070 Super
lighttracing_on.PNG
lighttracing_off.PNG
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B.Y.O.B.
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Re: LightTracing BlendLuxCore 2.3 vs. BlendLuxCore 2.4 ?

Post by B.Y.O.B. »

Are you using automatic tonemapping?
Can you upload the scene?
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denon100
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Re: LightTracing BlendLuxCore 2.3 vs. BlendLuxCore 2.4 ?

Post by denon100 »

No matter whether tonemapping is on or off.

thank you
Lighttracing.blend
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Dade
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Re: LightTracing BlendLuxCore 2.3 vs. BlendLuxCore 2.4 ?

Post by Dade »

It is a view port rendering with and without light tracing (PATHCPU Vs RTPATHCPU) :?: Do you get the same results in final rendering (i.e. PATHCPU Vs. PATHCPU) ?
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denon100
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Re: LightTracing BlendLuxCore 2.3 vs. BlendLuxCore 2.4 ?

Post by denon100 »

final rendering identical to viewport rendering :!:

by the way, everything works with the Disney material :?
as in BlendLuxCore 2.3
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denon100
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Re: LightTracing BlendLuxCore 2.3 vs. BlendLuxCore 2.4 ?

Post by denon100 »

am I the only one with this problem ?
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Re: LightTracing BlendLuxCore 2.3 vs. BlendLuxCore 2.4 ?

Post by Luximage »

I have the same problem with you denon100.If i change the plane material to disney or glossy or metal with roughness included to Light tracing glossiness threshold it works ok.

win 10, xeon e5620, gtx 1050 ti
blender 2.82, latest daily blendluxcore 2.4 cuda
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Re: LightTracing BlendLuxCore 2.3 vs. BlendLuxCore 2.4 ?

Post by Dade »

It was a bug in MIS code when rendering env. light sources with light tracing. I should have fixed the problem.
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denon100
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Re: LightTracing BlendLuxCore 2.3 vs. BlendLuxCore 2.4 ?

Post by denon100 »

Hello,

and thank you very much for your endless efforts.

Thank you :P
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